Have you checked out our map guide in MultiVersus yet?
Just like most platform fighting games, MultiVersus comes with a set of unique maps and stages. Because each map is built differently, Fighters will be more effective in some than others. Tanks and Bruisers will be stronger in the same maps, while Ranged Mage and Support characters will have the same preferred map pool.
It is important to learn the basic ins and outs of each map to know where you will be best at. Success is anchored on how well a map fits your playstyle, the best characters, and whether you play 1v1 or 2v2 matches.
If you want to find the best map for you, check out our detailed map guide in MultiVersus.
Maps
Here is each map in MultiVersus and how you should play in them.
Batcave

This is easily one of the most recognizable maps in the game simply because of the large Bat logo right in the middle of the stage. There is also a bunch of other Batman equipment, like his cars, a collection of Batsuits, and Batman’s supercomputer. Canonically, the Batcave is where Batman does all of his planning and preparation before going out to save Gotham.
In MultiVersus, the Batcave has several hazards that you will have to avoid throughout the match. First, the map only has one main stage you can fight from. That means there is enough space to be thrown off the map quite easily if you are not careful. There are also two Batmobiles that occasionally appear on either side on top of elevated platforms. However, they break easily if a Fighter is knocked into them.
You will also have to deal with swarms of bats that sometimes fly across the screen and damage every character they hit. Occasionally, the Batcave will also release some smoke that obscures vision for a few seconds. If you are not used to the map, you may get ringed out by more experienced opponents while covered in the smoke.
Scooby’s Haunted Mansion

As one of the most popular franchises included in MultiVersus, it is no surprise that Scooby Doo also has a map of their own. Scooby’s Haunted Mansion is a combination of many of the haunted mansions featured in the show. It allows for both 1v1 and 2v2 matches.
Scooby’s Haunted Mansion is made of one large stage right in the middle with enough space on the sides to be thrown off of. There are walls on each side of the stage which protects you from falling early on. However, these walls are easily broken with just a few hits, so do not expect them to stay upright all match long.
This is also one of the most dangerous in our map guide in MultiVersus. Players can hit the levers near the walls to unlock the second and fourth sections of the floor. These will unveil bottomless pits where you will simply die if you fall on them.
Sky Arena

The Sky Arena will be more recognizable among younger players. This is because this map was taken from the show Steven Universe, which ran from 2013 to 2019. It made an appearance in the show’s second season and was where the first Gem battles of the Rebellion happened. It is also known as the stage where Steven and Connie were trained by Pearl.
This map is unique in that it has two versions with a total of four different layouts. The default Sky Arena is basically the same as the Training Room just with textures. The 1v1 Sky Arena has a smaller main body than the default. The Sky Arena Platforms just adds a couple of platforms that you can play around on. The 1v1 Sky Arena Platforms is just the same, just with a smaller main stage.
Trophy’s E.D.G.E.

While the previous entries on our map guide in MultiVersus were taken from famous shows, this next one is different. Trophy’s E.D.G.E. is an original map designed for the game.
It features a lot of references to many MultiVersus Fighters and adapted universes, hence the “Trophy” in its name. First, you will see a Wonder Woman statue straight from Themyscira. Nearby is a large ACME box from the Looney Tunes Universe. Next, a big war horn on the left is in reference to Game of Thrones. Finally, there is a Bottled City of Kandor from the DC Universe on the top right of the map.
Trophy’s E.D.G.E. has a large main body in the middle of the map. Unlike some other maps, this main body is completely stable, and you cannot break or go under it. There are also two smaller platforms that appear occasionally and move from left to right throughout the match.
Tree Fort

The Tree Fort is taken straight from the Adventure Time Universe. It is also known as the Tree House, which is Finn and Jake’s home in the show. In its 2v2 variant, there are two levels that you can walk on. The lower level has two rooms that you can break. The upper level has two smaller platforms where you can reposition to.
In its 1v1 version, there is no lower level. You can only fight in the upper level. To make up for it, there are still two rooms that appear on the sides of the map. These rooms are important because you can either break them or use them as trampolines to pull off some aerial moves.
More Maps In The Future
MultiVersus is a very new game in the platform fighting genre. Maps and stages are critical in this genre, so you can expect developers to release more maps consistently. We will probably see maps from unrepresented universes like Game of Thrones, Looney Tunes, Tom & Jerry, or The Iron Giant.
Although DC is already represented by the Batcave and Wonder Woman’s statue in Trophy’s E.D.G.E., we may see Clark Kent’s Metropolis or even Smallville in the future.